My Role:
Freelance 3D Generalist
I was very fortunate to contribute to this Documentary as a freelance 3D animator.
I animated "camera and aim" laid the motion path and added camera shakes, also animated bump maps and procedural texture attributes for Mental Ray render.
Project Focus:
Art Direction, 3D Modeling and Animation, Texturing, Dynamics, GI Rendering
Software/Hardware:
Maya, Mental Ray, Shake
Production Studio:
Gravityfx