GravityFX
UX | UI
Hookit
Monster Army
Suzuki
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INTERACTIVE
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UX | UI
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UX | UI
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Summary:
Senior Web/Multimedia Creative developer with 16 years of experience. Specializing in Front-End Interactive Technologies. Extensive experience in management and development of web content, mobile apps, UI/UX design, advanced motion graphics, video and 3D animations.

Software Skills:
UX UI and Interaction Design

Adobe, Sketch, Balsamic

HTML, CSS, Java Script, etc..

Video, Motion Graphics, 3D

Creative/Tech Lead

Awards:
Brandon Hall - Gold Award:
Excellence in e-Learning


Telly Silver Award:
“Be Bullish" Campaign - Merrill Lynch


Education:
NYU - BFA, 2001
Interactive Media and VFX

WORK EXPERIENCE

UX Engineer, UI Developer
HOOKIT.com (start up) 2014-Present

  • Multidisciplinary Creative/Production position in the start-up environment.
  • Responsible for UX Design and UI development for mobile and desktop web applications.
  • Worked with software architect to determine requirements, functionality and flow.
  • Developed Interactive prototypes, created wireframes, designed responsive layouts.
  • Conducted usability tests, reviewed results with clients and development team.
  • Injected user-experience focus into dozens of website properties for major brands such as Monster Energy, Suzuki, GoPro, EdgeSport, Specialized, KTM, Husqvarna
  • Hand coded and optimized responsive web content using: HTML5, CSS 3, JavaScript, JQuery, Bootstrap, Github, Sketch, Balsamic, Invision, Adobe CS, and Maya 3D for product visualization

Senior UX / Interaction Designer (Marketing)
WEBSENSE Inc. 2010-2014
  • Responsible for design and development of all marketing campaigns (web, video, print)
  • Developed UX strategy and site functionality required for Cyber-Security Demos.
  • Designed and produced microsites, animated product comparisons using JavaScript and Bootstrap for interactive Cyber-Security presentations.
  • Updated Content Management System with Upcoming software releases.
  • Supervised team of 5 designers/developers and outsourced extra production
  • Hands on web content development using HTML 5, CSS 3, Javascript, JQ, BS
  • Purchased and rented various video, audio and light equipment for internal productions
  • Extensive use of Adobe Creative Suite and Maya 3D

Senior Interaction Designer
RED DOOR INTERACTIVE 2007-2010
  • Led and inspired teams of Art Directors, Designers and Programmers by communicating creative and interactive innovations
  • Focused primarily on heading up the design and production for clients: Cricket Wireless, Adidas, Taylormade Golf, Rubio Restaurants, Polaris Pools
  • Conducted kick-off meetings with clients and internal teams
  • Identified technical approach which was required to establish brand’s visual identity
  • Incorporated responsive design for Mobile, Tablet and Desktop web layouts.
  • Used JS and Adobe Flash AS for advanced video and 3D product presentations

Creative Director
LEARNING EVOLUTION 2004-2007
  • Managed Creative Department of 15 designers, developers and project managers
  • Concepted and produced award winning online university courses for PepsiCo brands
  • Developed visual and tech requirements through discussions with clients and internal project team members
  • Identified functional specifications, designed wireframes and wrote storyboards
  • Hands on design and development using: HTML, CSS, JS, Macromedia Flash, Actionscript, Adobe Creative Suite, Maya 3D and video-audio equipment

Creative Director
GRAVITYFX 2001-2004
  • Responsible for design and execution of multiple complex interactive, video and 3D animation projects for clients: Amylin Pharmaceuticals, Maxim Pharmaceuticals, Remec, General Atomics, Respironics, MGM and L3 communications
  • Ensured clients satisfaction on each timeline milestone and delivered quality project within approved budgets

Multimedia Designer
MERRILL LYNCH 1999-2001
  • Multimedia and Interface designer supporting both the company visual identity, intranet, as well as the public website
  • Produced broadcast commercial using brand’s new “digital bull” visual approach. Used Maya 3D, Macromedia Flash, Adobe Photoshop/Illustrator